[{"data":1,"prerenderedAt":562},["ShallowReactive",2],{"post:skills:zh-hant":3,"posts:zh-hant":145,"post-slug-pairs":523},{"id":4,"title":5,"author":6,"body":7,"description":131,"extension":132,"meta":133,"navigation":134,"order":123,"path":135,"seo":136,"stem":139,"tags":140,"__hash__":144},"diario_zh_hant\u002Fzh-hant\u002Fdev-diary\u002Fskills.md","Wild Heroes中的技能","霍瓦斯先生與女士",{"type":8,"value":9,"toc":121},"minimark",[10,14,18,21,40,42,47,53,55,60,66,68,73,79,81,86,89,95,98,113],[11,12,13],"p",{},"為了讓桌子保持俐落，避免不停翻規則表，Wild Heroes把英雄能力收進剛好四根支柱。想法是裁定任何行動都不必翻長表：你描述想做什麼，整組人同意用哪根支柱，對局就往下走。",[15,16,17],"h2",{"id":17},"為什麼只有四根支柱",[11,19,20],{},"長表會拖慢冒險。書列的類別越多，桌子花在找對技能名稱上的時間就越多。四根支柱蓋住身體、看不見的事物、機關，以及讀環境。這樣遊戲主持人和玩家用白話說話，而不是把一場戲變成查手冊。",[11,22,23,24,28,29,28,32,35,36,39],{},"支柱依這個順序：",[25,26,27],"strong",{},"運動","、",[25,30,31],{},"超自然",[25,33,34],{},"科技","和",[25,37,38],{},"察覺","。每一根回答一類挑戰。合在一起，它們支撐探索、戰鬥和角色扮演，不必沉重的背誦。",[15,41,27],{"id":27},[11,43,44,46],{},[25,45,27],{},"衡量身體準備、力量和敏捷。當身體就是工具，這項技能決定成敗。它涵蓋跑、游、爬、跳、保持平衡，以及扛重物。",[11,48,49,50,52],{},"在桌上，這會變成具體場面。過河、爬牆、跳過缺口、在窄橋上保持平衡，或扛起受傷的同伴。",[25,51,27],{},"不只是肉體戰鬥：它是英雄用肌肉、呼吸和協調去做的一切。",[15,54,31],{"id":31},[11,56,57,59],{},[25,58,31],{},"是觸及看不見之物、並與魔法、靈性和神聖世界打交道的感受力。它是施法、讀隱藏符文、理解儀式，以及面對陰影生物的鑰匙。",[11,61,62,63,65],{},"當一場戲要的不只是蠻力，這根支柱就上場。神殿裡奇怪的銘文、被打斷的儀式、不該在那裡的存在。",[25,64,31],{},"把英雄連到肉眼看不見的事物，以及法術卡和特殊招式卡放到桌上的力量。",[15,67,34],{"id":34},[11,69,70,72],{},[25,71,34],{},"是靠精準和實用智力掌握機關的技能。它讓你建造或拆除陷阱、打造和修理裝備，並解讀複雜裝置。",[11,74,75,76,78],{},"Arkaron不只靠魔法活。有小裝置、陷阱，以及要穩手和冷靜頭腦的物件。可疑的箱子、聰明鎖的門、任務中途壞掉的武器：",[25,77,34],{},"把這些狀況收成一項清楚的技能，不必沒完沒了的工藝清單。",[15,80,38],{"id":38},[11,82,83,85],{},[25,84,38],{},"是本能和對細節的注意力，用來讀環境。它幫你注意到危險、找出線索和藏著的物品、聽見耳語，以及嗅出埋伏。",[11,87,88],{},"危險潛伏時，銳利的眼睛就是救整組人的東西。",[11,90,91,92,94],{},"地板的嘎吱聲、門後的聲響、房間裡藏著的物品、埋伏的氣味。",[25,93,38],{},"給整組人工具，在危險合攏之前揭開場面藏著的東西。",[15,96,97],{"id":97},"一場對局裡怎麼用",[11,99,100,101,103,104,106,107,109,110,112],{},"實務上，玩家說英雄試著做什麼。遊戲主持人指出這項行動該用的技能。這樣就不必打開印著幾十項技能的書頁去找對的詞。四個名字就夠：跑和爬，用",[25,102,27],{},"；施法和讀儀式，用",[25,105,31],{},"；拆陷阱和修裝備，用",[25,108,34],{},"；注意到危險、嗅出埋伏，用",[25,111,38],{},"。",[11,114,115,116,120],{},"這樣孩子和大人都能跟上。孩子很快抓住四條路。大人會注意到規則變少，故事節奏變好。在開局之書",[117,118,119],"em",{},"Paws 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Power",{"type":8,"value":150,"toc":210},[151,154,157,160,163,166,172,184,187,190,193,196,199,202,207],[11,152,153],{},"Paws and Power是Wild Heroes的開局之書。在書裡，你和朋友扮演冒險者，以一星英雄探索Arkaron的第一批任務與發現，重點放在學會，不必翻長表。",[15,155,156],{"id":156},"為什麼從這裡開始",[11,158,159],{},"每一款RPG都需要一扇清楚的大門。Paws and Power就是為這個而寫：介紹世界、怎麼玩，以及英雄在旅程起點能做什麼。一星評等標出適合剛踏出第一步的玩家的力量等級。這樣桌子能學會遊戲的節奏，而不會迷失在進階選項裡。",[11,161,162],{},"Arkaron沒有人類。英雄是擬人動物，也就是看起來像人的動物：Arkaron人。他們有手、會說話，也建造自己的城市。在開局之書裡，這個設定會在對局中出現。你選擇角色說什麼、怎麼做。其中一位參與者擔任遊戲主持人，描述世界、日常的人，以及路上的危險。",[15,164,165],{"id":165},"桌上會碰到什麼",[11,167,168,169,171],{},"設計是合作制。許多挑戰靠的是整組人的配合，從怪物潮到陷阱和難走的地形。",[117,170,119],{},"把這個起點收在任務和發現四周：新地方、遭遇，以及需要的想像力多過背規則的選擇。",[11,173,174,175,28,177,28,179,35,181,183],{},"Wild Heroes系統把英雄能力收進四根支柱（",[25,176,27],{},[25,178,31],{},[25,180,34],{},[25,182,38],{},"），好讓故事往前走。法術和特殊招式在開局材料裡變成一星卡。你不必一次精通全部。這本書帶著整組人走過必要的零件，其餘留給桌子準備好的時候。",[15,185,186],{"id":186},"一星英雄",[11,188,189],{},"一星不代表弱的英雄。它代表還在訓練、已準備好第一次冒險的英雄。Wild Heroes有許多角色。其中四位在書和遊戲裡有官方故事：戟戰士Oliver、爆破法師Ruby、遊牧弓箭手Finnegan，以及黎明祭司Tiberius。",[11,191,192],{},"想走不一樣的路，可以改名字或身世。要緊的是整組人帶著清楚的角色坐下，並且還有空間和系統的下一顆星一起長大。",[15,194,195],{"id":195},"封面背後",[11,197,198],{},"目前的Paws and Power封面是暫時的。它在網站和宣傳材料裡先代表這本書，最終美術還在路上。我們寧可以誠實展示進行中的產品，也不假裝一切都鎖死。最終封面好了，就會取代這個版本。",[15,200,201],{"id":201},"這本書給誰",[11,203,204,206],{},[117,205,119],{},"給從沒玩過的人，也給已經在玩、想把RPG介紹給新朋友的人。孩子和大人共用同一張桌子，也就是同一場冒險對局：文字好靠近，遊戲主持人帶著世界，RPG系統為把行動放在前面而裁過，不必不停查表。",[11,208,209],{},"如果你的桌子想要Arkaron的第一批任務、一星英雄，以及通往第一場對局的短路徑，就是這本書。之後，開發日誌會繼續打開其餘：技能、卡牌，以及等在大陸荒野裡的怪物圖鑑。",{"title":122,"searchDepth":123,"depth":123,"links":211},[212,213,214,215,216],{"id":156,"depth":123,"text":156},{"id":165,"depth":123,"text":165},{"id":186,"depth":123,"text":186},{"id":195,"depth":123,"text":195},{"id":201,"depth":123,"text":201},"Paws and Power是Wild Heroes的開局之書。一星英雄、第一批任務，以及Arkaron世界裡合作旅程的開始。",{},1,"\u002Fzh-hant\u002Fdev-diary\u002Fwild-heroes-paws-and-power",{"title":222,"description":223},"開局之書Paws and Power | Wild 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Heroes的開局之書。一星英雄、第一批任務，以及你和朋友在Arkaron世界裡合作旅程的開始。","zh-hant\u002Fdev-diary\u002Fwild-heroes-paws-and-power",[226,227,228],"book","paws-and-power","beginners","YFQ_83TJF0a3yvWJNvshlR5voPhRlO0xzsAuFTLAmVQ",{"id":4,"title":5,"author":6,"body":231,"description":131,"extension":132,"meta":315,"navigation":134,"order":123,"path":135,"seo":316,"stem":139,"tags":317,"__hash__":144},{"type":8,"value":232,"toc":307},[233,235,237,239,249,251,255,259,261,265,269,271,275,279,281,285,287,291,293,303],[11,234,13],{},[15,236,17],{"id":17},[11,238,20],{},[11,240,23,241,28,243,28,245,35,247,39],{},[25,242,27],{},[25,244,31],{},[25,246,34],{},[25,248,38],{},[15,250,27],{"id":27},[11,252,253,46],{},[25,254,27],{},[11,256,49,257,52],{},[25,258,27],{},[15,260,31],{"id":31},[11,262,263,59],{},[25,264,31],{},[11,266,62,267,65],{},[25,268,31],{},[15,270,34],{"id":34},[11,272,273,72],{},[25,274,34],{},[11,276,75,277,78],{},[25,278,34],{},[15,280,38],{"id":38},[11,282,283,85],{},[25,284,38],{},[11,286,88],{},[11,288,91,289,94],{},[25,290,38],{},[15,292,97],{"id":97},[11,294,100,295,103,297,106,299,109,301,112],{},[25,296,27],{},[25,298,31],{},[25,300,34],{},[25,302,38],{},[11,304,115,305,120],{},[117,306,119],{},{"title":122,"searchDepth":123,"depth":123,"links":308},[309,310,311,312,313,314],{"id":17,"depth":123,"text":17},{"id":27,"depth":123,"text":27},{"id":31,"depth":123,"text":31},{"id":34,"depth":123,"text":34},{"id":38,"depth":123,"text":38},{"id":97,"depth":123,"text":97},{},{"title":137,"description":138},[141,142,143],{"id":319,"title":320,"author":6,"body":321,"description":406,"extension":132,"meta":407,"navigation":134,"order":401,"path":408,"seo":409,"stem":412,"tags":413,"__hash__":417},"diario_zh_hant\u002Fzh-hant\u002Fdev-diary\u002Fspells-and-special-moves.md","法術與特殊招式",{"type":8,"value":322,"toc":394},[323,326,329,332,335,338,341,344,347,350,354,357,360,363,366,369,373,376,388,391],[11,324,325],{},"Wild Heroes開發期間，英雄的策略能力被收成卡牌，好在桌上更容易看見。不必在戰鬥中查書裡的長表，玩家直接用牌組管理資源。",[15,327,328],{"id":328},"能力卡",[11,330,331],{},"每張卡描述英雄能用的特殊招式或法術。它們依遊戲的四個職業分開，並帶有一到五星的力量評等。",[11,333,334],{},"材料裡的官方職業是戰士、法師、弓箭手和祭司。Oliver、Ruby、Finnegan和Tiberius說明這一切面：戟、法杖、弓，以及祭司的錘子。卡牌跟著每個職業輪廓走，讓人清楚每位英雄能把什麼帶進戰鬥，以及任務的關鍵時刻。",[15,336,337],{"id":337},"開局之書裡的一星",[11,339,340],{},"在開局之書Paws and Power裡，系統只聚焦一星卡。學習保持簡單，並集中在第一批冒險。你學會使用與恢復的循環，不必立刻掌握到五星的完整力量範圍。",[11,342,343],{},"這和書的目標一致：一星英雄、第一批任務，以及Arkaron的發現。桌子長大時，更高力量的卡仍留在後頭，卻不擋新手的路。",[15,345,346],{"id":346},"桌上怎麼運轉",[11,348,349],{},"對局中的卡牌管理，跟著直接的資源邏輯走。",[351,352,353],"h3",{"id":353},"角色卡上限",[11,355,356],{},"角色卡寫明英雄在需要休息之前能用法術或特殊招式幾次。它不是埋在規則段落裡的庫存：它就寫在角色卡上，大家都看得見。",[351,358,359],{"id":359},"使用中牌組",[11,361,362],{},"玩家從自己的牌組裡抽出等於角色卡上限數量的卡，正面朝上放在面前。正面朝上的，就是英雄還能花的。桌子看得見資源，不必每回合打開書。",[351,364,365],{"id":365},"使用與恢復",[11,367,368],{},"法術或招式啟動時，那張卡翻成正面朝下。它保持不可用，直到角色休息以恢復精力。動作很單純：使用、翻面、等休息。休息之後，卡回來，循環再開始。",[15,370,372],{"id":371},"為什麼用卡而不只是文字","為什麼用卡，而不只是文字",[11,374,375],{},"卡把抽象資源變成桌上的物件。孩子和大人同時看見還能用什麼。遊戲主持人跟著整組人的節奏走，不必停場面去在紙上數次數。在戰鬥或緊繃的探索時刻，選擇就在玩家手裡：現在花哪張，哪張留給下一個難關。",[11,377,378,379,28,381,28,383,35,385,387],{},"四項通用技能（",[25,380,27],{},[25,382,31],{},[25,384,34],{},[25,386,38],{},"）處理日常行動。卡牌處理策略時刻：特殊招式、對的法術、扭轉遭遇的那一手。把這兩軸分開，是幕後的決定，為了讓桌子保持俐落、好讀。",[15,389,390],{"id":390},"下一場對局要帶什麼",[11,392,393],{},"抽出你職業的一星卡，核對角色卡上限，把使用中牌組正面朝上組好。想清楚再出牌、啟動時翻面、休息時恢復。在Paws and Power裡，這個循環就夠第一批冒險。其餘的力量，一星一星地，等整組人準備好在Arkaron提高挑戰時再來。",{"title":122,"searchDepth":123,"depth":123,"links":395},[396,397,398,404,405],{"id":328,"depth":123,"text":328},{"id":337,"depth":123,"text":337},{"id":346,"depth":123,"text":346,"children":399},[400,402,403],{"id":353,"depth":401,"text":353},3,{"id":359,"depth":401,"text":359},{"id":365,"depth":401,"text":365},{"id":371,"depth":123,"text":372},{"id":390,"depth":123,"text":390},"在Wild Heroes，法術和特殊招式變成卡牌。認識角色卡上限、使用中牌組，以及英雄休息之後使用與恢復怎麼運轉。",{},"\u002Fzh-hant\u002Fdev-diary\u002Fspells-and-special-moves",{"title":410,"description":411},"把法術與特殊招式做成桌上卡牌 | Wild Heroes","在Wild 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